Whats Hot!

The Purifiers

September 05, 2015

demoIn the Millennium of Purification, a group of Elves and Dwarves join forces to purge the world of the dark magicks they themselves once helped unleash. Is there a chance to make up for their sins of the past and restore order to the world? Find out in the serial fan fic: The Purifiers.

Most Useful

Reference Scrolls

May 05, 2015

demoSome of the most viewed pages on this site are the O.C.C. List, Race List, and Skills List, all for Palladium Fantasy. This includes material from the various books, along with which book they're located in. This is an invaluable resource for new and experienced gamers alike.

Need Help?

Checkout the Sitemap

September 05, 2015

demoWhether you're new to the site or a long time fan but can't find an old favorite, feel free to check out the Sitemap. This is a list of all the pages on this site to help navigate you through your trip into the fantasy.

Archives: Site Updates

Living the Fantasy (2018)


November 11, 2018

Greetings and Salutations again. So I don't have any new updates for the site at this time. I've been doing some upgrades to the PF Character Sheet. This will involve a few cosmetic changes to make it more user friendly, as well as many new features. The newer features should help make character creation (and leveling) faster and easier. While I've finished most of that work, I'm still in the troubleshooting stage and a few other small details. I hope to have the new version released before the end of the year, but there are a few things I need to make sure are resolved before that happens. I'll update more as I have more information to share. Thank you. Farewell and safe journeys.


October 01, 2018

Greetings and Salutations. Last update I asked for opinions. I waited a while before moving forward because I wanted to give people time (I've also been working on other projects). While I didn't get nearly as much feedback as I'd have liked, I decided to move forward with what I had. I'm planning to make a single, unified NPC Sheet. Before I did that though, I decided to work on a different request. I added a Combat Sheet to the PF Character Sheet. This includes a section to include unarmed attacks, W.P. bonuses, different types of armor, and a wider selection of weapons. This sheet is, for the most part, optional. I decided to do this first because there are aspects of it I can use in the NPC Sheet. I'll begin work on the NPC Sheet soon, but I'm not sure how long before I have a version up and running. I will try to keep everyone updated. Thank you for your time and continued support. Farewell and safe journeys.


August 10, 2018

Greetings and Salutations once again. I haven't updated in three months and a half months. As some of you may know, I had a small conflict with Palladium regarding some of my recent content (mainly the Character and NPC Sheets). I took a small break afterwards to allow time for futher discussion as well as I just needed a break after that. Even during the intermission though, I still worked on a few Palladium files. So I'm uploading the NPC Sheets for Orcs (Mercenary, Assassin, and Vagabond/Farmer O.C.C. options), Dwarves (Soldier, Warrior Monk, and Blacksmith O.C.C. options), and Vampires (Master, Secondary, and Wild options). For the Orc Farmer, I decided to allow Botany as an O.C.C. Related skill since it's the skill Palladium describes as the ability to farm. With the Vampires, I also had to make quite a few judgment calls (and not a project I'd care to repeat).

During that downtime I also worked on some non-Palladium projects, including a D&D 3.5 monster sheet for a friend that included hundreds of monsters, multiple classes, and multiple feats in a similar manner to the NPC sheets (only not limited by the concerns of copyright since it was for his personal use only). I must say, it was a lot of fun and I was able to flex and test my Excel skills in a way I'm not allowed to do with Palladium. However, I have realized something I can do differently. So I'm going to ask you, the fans, on how you'd like me to proceed.

Option 1: I can continue making NPC sheets as I have been doing. So one for Orcs, one for Goblins, one for various other races. Each sheet will have 3 O.C.C. options. This will be quick and easy to navigate. I can put out one or two of these a month without much difficulty.

Option 2: I can put a pause on the NPC sheets and rework the file. This would allow me to put multiple races in one file, as well as many more O.C.C. For the time being, options will remain limited to non-magic and non-psychic classes. However, this would allow you to select an Elf, Dwarf, Orc, Goblin, Ogre, Troll, Wolfen, etc. from a drop down list, and then select an O.C.C. (primarily Men at Arms, as well as some "Optional" classes), then your special abilities, similar to how it's done now. Basically, similar to what I've done now, but a lot more options all in one file. The problem is, this will take some time to set up, and I'm sure I'll run into complications along the way. We're talking probably another couple of months (or more) just setting up the framework. Also, by increasing the options, the drop down menus will become longer and there some of the other customizations may become slightly clunkier as well (not super complicated, but more than just a few mouse clicks that it is now).

So I'm asking your opinions. I will take no response as a lack of interest, and if there's little interest I will stop doing the NPC sheets. So if you find them useful, please let me know your thoughts. Thank you. Farewell and safe journeys for now.


March 31, 2018

Greetings and Salutations. I would normally make my update tomorrow at the start of the month, but that would be on both Easter and April Fools' Day. As a result I decided either today or next week, but why make you wait a week? One of the Updates is a simple new NPC to the Characters/NPC page, Valla the Witch. This was in part for one of my games, as well as trying out a few things for my other update this month (continue reading for details).

The other update is an Excel based Palladium Fantasy NPC Sheet to the Downloads page. Well, what's the difference between the Character Sheet and the other NPC I make? A lot. This NPC Sheet will effectively be multiple quick NPC all-in-one. What I did was select a race to start. For my first sample, I decided on a Goblin. Then I decided on three O.C.C. In this case: Soldier, Thief, and Witch. Though I could've made more O.C.C. options, I decided upon three as a good variety while keeping the workload on me to a reasonable level. I also included some special abilities such as Minor Psionics, Cobbler abilities, and the Witch powers. This sheet will let you select a Goblin NPC that's any of the three above classes, with any of the powers, and then make that character anywhere from Level 1 all the way through Level 15. Skills and stats were selected by me, but will automatically level up for you. To further customize the character, you can upgrade the Hand to Hand, as well as changing Weapon and Armor types. Skills and bonuses will automatically adjust for you. While lacking some of the detail of my full character sheet, this should be a valuable asset to a Game Master short on time.

I've tested the NPC Sheet, and I believe it runs smoothly. I recently just added a few modifications to make it more user friendly (such as highlighting dropdown menus to make them easier to spot, and relocating some of the fields to make them easier to find for editing). Next month I intend to focus on the Orc with Mercenary, Assassin, and Priest of Darkness (Black Priest). Things may change as needed or upon strong feedback. Also, I'm not sure if this NPC Sheet may cross a line with Palladium. I feel the sheet should be acceptable and will be a useful tool for many Game Masters and Megaversal Ambassadors. Still, though not a Character Generator, there's always the possibility Palladium will feel I went too far, and ask me to take it down. If so, I will honor their wishes.

That's all for now. Thank you for your continued time and interest, and hope to see all of you next month. Farewell and safe journeys.


March 04, 2018

Last year was a rather slow year with only two updates. I won't bore you with the personal details, but let's just say I wasn't feeling very creative. Things are starting to get better though, and I've been working on new content recently and I hope the trend continues. This update includes a few notable additions.

To start, the Site Resources menu now has a Downloads page (can be found via the left side menu). The page only has two files right now, both Excel, but are designed to help assist you during your PF games. One is an Excel file called PF Master List. This includes a compilation of the O.C.C., Races, and Skill lists found on this site, now included so you can download it and review it without internet connection. The next major inclusion is the PF Character Sheet. Over the last couple of months, I've been creating and modifying an Excel file to work as a Character Sheet. There are plenty of other character sheets out there, so why make a new one and why should you use this one? Well, personal preference for one. I had wanted something useful to make standardized NPC on that I could easily upload to this site. More importantly than that though, I've worked on making it an aid in character creation. The Excel sheet can auto-calculate Exceptional Attribute bonuses, Lift/Carry (for Normal and Supernatural Strengths), Run Speeds and Fatigue rates, and more. While parts will require a bit more initial work, the sheet is designed to also auto-level up your character by recognizing when you've reached enough Experience Points to level up, and can auto-level up your skills at the same time. However, I've only tested this with a small group of people so far. As I release it to a larger audience, I may discover additional issues or improvements I hadn't realized or thought of before. I'm far from perfect, so if I can made any mistakes or can make any improvements let me know. Thanks.

Additional content includes 3 new NPC on the Characters/NPC page: C'Bien the 'Porter (a psychic O.C.C. from this site), Kaya the Conjurer, and Manan the Warrior Monk. These three were experiments to test out the new Character Sheet, as well as to flesh out some NPC for one of my campaigns. I've also included Hand to Hand: Chevalier (a.k.a. Knight Combat) to the Training Grounds page. This is a fighting style for the Knight O.C.C. to get more out of their equipment and skills. While I still have ideas for more Hand to Hand styles, I might put those on hold for a while as a rethink my approach to them. I've been thinking over some feedback about magic hand to hand styles, and I may have a new way to handle them. If it works, I'm likely to implement a similar method to the men at arms styles as well. So I'm not sure I want to make a bunch of new style only to change them a few months later. I'll continue to give this thought and will post an update when I make a decision.

Thank you for your time and continued support. I hope to be posting another update next month. Farewell and safe journeys for now.