Whats Hot!

The Purifiers

September 05, 2015

demoIn the Millennium of Purification, a group of Elves and Dwarves join forces to purge the world of the dark magicks they themselves once helped unleash. Is there a chance to make up for their sins of the past and restore order to the world? Find out in the serial fan fic: The Purifiers.

Most Useful

Reference Scrolls

May 05, 2015

demoSome of the most viewed pages on this site are the O.C.C. List, Race List, and Skills List, all for Palladium Fantasy. This includes material from the various books, along with which book they're located in. This is an invaluable resource for new and experienced gamers alike.

Need Help?

Checkout the Sitemap

September 05, 2015

demoWhether you're new to the site or a long time fan but can't find an old favorite, feel free to check out the Sitemap. This is a list of all the pages on this site to help navigate you through your trip into the fantasy.

Wizard's Dagger

Magic Item


One of the greatest weaknesses of magic users is their limit of energy (P.P.E.). The Wizard's Dagger is designed to help counter this vulnerability by acting as a source of renewable P.P.E. The true source of the dagger's power is the Blood Stone within the hilt, a red gem similar in appearance to a ruby but with a thick swirling liquid inside. Blood Stones are a magical creation forged by Alchemists whose secrets remain a mystery, though there are rumors that each Blood Stone is really the heart of a newborn baby that's been magically transformed into crystal. Those who use the Wizard's Dagger tend to be the sort who don't care if it's true or simply don't ask because they'd rather not know the answer.

By using this dagger in a sacrifice, the Wizard can channel the release of P.P.E. at the moment of death into the dagger and store it! There is no limit to the amount of energy the dagger can store or how long it can be stored, but it can only hold the energy of one victim at a time. In order to channel more energy into it, the energy currently stored must first be released. This allows a Wizard to use two sacrifices during a ritual (one stored and one fresh), or to carry around the energy reserve until it's needed and then simply take a new victim to recharge the dagger.

Note: While the Wizard's Dagger can be used in combat, it cannot be used to steal victim's P.P.E. at the time of death unless the Wizard knows the dagger will be a finishing blow and is ready for the release. Channeling the energy into the dagger takes one melee action. This means if the Wizard attempts to draw the energy and guesses wrong, he/she just wasted an extra attack.