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The Purifiers

September 05, 2015

demoIn the Millennium of Purification, a group of Elves and Dwarves join forces to purge the world of the dark magicks they themselves once helped unleash. Is there a chance to make up for their sins of the past and restore order to the world? Find out in the serial fan fic: The Purifiers.

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Reference Scrolls

May 05, 2015

demoSome of the most viewed pages on this site are the O.C.C. List, Race List, and Skills List, all for Palladium Fantasy. This includes material from the various books, along with which book they're located in. This is an invaluable resource for new and experienced gamers alike.

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September 05, 2015

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Type: Full Moon with a blue grey blade; Lesser Rune Weapon.

Damage: 5D6

Alignment: Principled/Miscreant.

Powers: All common rune powers.

Curse: None, other than possibly its personality.

Personality: Insane! Although the reason why remains a mystery, Crawzin has a phobia of the link formed between it and the wielder. As long as the blade is not linked with any wielder, the blade is of a Principled alignment and possesses a strong determination to vanquish evil. It has an extremely high moral code that doesn't let any crime go unpunished. However, once the link is formed between the two, the blade forms a phobia of its owner. This phobia is so strong that it will do anything to separate itself from the wielder, even if it means causing the death of the wielder.

To cope with this harsh treatment, the blade has formed a second personality that is of a Miscreant alignment. This personality will try to convince the wielder to commit suicide. The blade does this very cleverly by using the link to find a weakness in the owner's psyche. It then uses this weakness to convince the owner that life simply isn't worth it. If this method doesn't succeed within a week or two, the blade will then switch to an alternate means. Usually, this means keeping the wielder up all night and not allowing much sleep. This makes it difficult for the character to function and suffers penalties to skills and bonuses. Then, when combat arises, not only is the character unprepared, but the blade also attempts to distract the wielder as much as possible. This causes additional penalties and makes it difficult for the wielder to concentrate.

History: When the weapon was first created, it was meant as a force of good. At first, it was fine. However, something happened to it after that caused it to go insane (possibly some type of powerful curse). This is the only rune weapon that is known to have formed an insanity after its initial creation. Whatever the reason, the weapon formed a phobia about the link between it and its owner. Now, whenever a character becomes linked to it, the weapon tries to kill owner. Despite this fact, Crawzin has had many wielders. The fact that it is a rune weapon, and some being just ignorant of its affects, causes several individuals to take the risk of becoming its new owner. None have lived more than nine months (three months after being linked).